A carnival flipped upside down, turned inside out, put into a blender and shot into the future, STEAM Carnival is a unique, high-energy event featuring tech-infused game attractions and carnival-inspired entertainment to thrill, amuse, and reimagine the way we learn.
After being on hiatus, the focus now evolved into a grassroots movement—showcasing more direct school site involvement to co-create content and attractions, and helping develop the initial framework for a franchise model.
STEAM Carnivals
Project Role
My contributions as a creative director, games producer, and event planner helped bring the STEAM Carnival to other cities in the US, launch the first international Carnival, and pioneer the first Virtual Carnival during a pandemic.